Showing posts with label Superhero. Show all posts
Showing posts with label Superhero. Show all posts

Saturday, 14 June 2014

Nemesis the Hunter's Mark - Part Three of Seven: The Hunter Within.


This is not quite the actual cover for Nemesis the Hunter's Mark issue 3 but you get the drift, here is the synopsis for the issue below, which is set to go on Comics Fix and Amazon:


Nemesis the Hunter's Mark#3

Part three of seven: The Fallen.

"COVER ART by DEAN RICHARDS, SCRIPT, LAYOUTS & INKS by ANDRE FARQUHARSON, PENCILS by JULIO FALKENHAGEN, COLOURS by JUANMAR STUDIOS' MARIA OROZCO AND LETTERS by KENNY JEFFEREY. NEMESIS THE HUNTER'S MARK © written and created by ANDRE FARQUHARSON. Henry and Maria have a romantic evening at a restaurant downtown, after a heated argument, Maria leaves him. Henry returns home having lost the woman he loves, the overload of intense depression causes another psychiatric breakdown which triggers a bizarre transformation into his inner dark self The Nemesis. In this uncontrollable state he dismembers criminals assaulting an innocent bystander and encounters intruders attempting to steal files on weapon development documents at Fusion Corp. What are his alter ego's motives and can Henry ever rekindle his relationship with Maria?" 

Release dates will be revealed after the release of issue 2.


- Written by Andre Farquharson

Saturday, 8 February 2014

Nemesis the Hunter's Mark Will Be On Comixology and Amazon!!!



I have come to announce that Nemesis the Hunter's Mark#1 will also soon be on Comixology and Amazon. Issue 2 will be released as soon as #1 is published on those sites as well as Kobo. I do apologize as there were technical and politics from those sites of the release, however, those on Issuu can view #1 on my blog which connects to the site free of charge. There will be no print copies of this issue and subsequent issues until further notice. Issue 2 will have a shareholder price of £2.85.


- Written by Andre Farquharson







Sunday, 13 October 2013

Nemesis The Hunter's Mark Issue One: The Fallen.

READ THE COMIC BOOK ISSUE BELOW!
The long awaited issue of Nemesis the Hunter's Mark is online on Issuu, sorry Kobo and Comixology users you're going to have to wait but you can read here.


- Written by Andre Farquharson

Thursday, 22 August 2013

Nemesis the Hunter's Mark - Part Two of Seven: Freedom Short-lived.


Hello again,

Above is the cover art for Nemesis the Hunter's Mark #2, called Freedom Short-lived and is the 2nd part of this seven issue miniseries, the release date for the electronic copy of this issue following #1, The Fallen, is not yet revealed although it will be released as I mentioned before bi-monthly on the website Issuu here: www.issuu.com and some phone apps and other sites. For each electronic copy, the printed issue will be in comic shops around the UK soon after.  Below is the synopsis for #2:

Nemesis the Hunter's Mark#2

Part two of seven: Freedom short-lived.

“COVER ART by DEAN RICHARDS, SCRIPT, LAYOUTS & INKS by ANDRE FARQUHARSON, PENCILS by JULIO FALKENHAGEN, COLOURS by JUANMAR STUDIOS' MARIA OROZCO AND LETTERS by KENNY JEFFEREY. NEMESIS THE HUNTER’S MARK © written and created by ANDRE FARQUHARSON. Charged with a crime he did not commit, Henry goes on the run, having spoken with his uncle about his inheritance along with an ancient curse which inhabited the family, and discovering his father was a mobster who had abused his power for personal gain. He is approached by a man behind shadows after being strung up in a Brazilian jail who offers to drop charges in return for favours he cannot resist. Having returned to the United States, Henry investigates how he came to be, meanwhile a shadowy organization and covert agency is fast on his tracks.”


Everyone have a great summer and remember check issue 1 on Issuu on October 14th.


That's all for now, later.



- Written by Andre Farquharson

Tuesday, 20 August 2013

Nemesis the Hunter's Mark - Part One of Seven: The Fallen.



How's it goin'?

Everyone just in case all of you forgot, electronic copies of issue 1 of Nemesis the Hunter's Mark will be released internationally on 14/10/13 (October 14th 2013) on Issuu you can find on www.issuu.com and other sites and phone apps that will be revealed very soon. Print will be available in stores around the UK such as comic shops, art galleries and distributed through schools, colleges and universities. Here is the synopsis for #1 below:


Nemesis the Hunter's Mark#1

Part one of seven: The Fallen.

COVER ART by DEAN RICHARDS, SCRIPT, LAYOUTS & INKS by ANDRE FARQUHARSON, PENCILS by JULIO FALKENHAGEN, COLOURS by JUANMAR STUDIOS' MARIA OROZCO AND LETTERS by KENNY JEFFEREY. NEMESIS THE HUNTER'S MARK © written and created by ANDRE FARQUHARSON. Henry Jackson is haunted by nightmares and strange imaginings which pinpoint his deceased parents' situation the night they were killed in a fire in episodic flashbacks. Seven years earlier, he moved to Queens, New York with Uncle Phil and dated Maria Francisco whilst at Fordham University where he befriended Raphael Hagen and Ryan Mitchell, a rivalry developed between Jackson and Mitchell as Ryan fell in love with Maria, so much that he ends up doing one action that eventually causes a feud. Henry maybe forced to abandon his girlfriend and his life will never be the same again.



Makes sure you check out the issue,



- Written by Andre Farquharson

Friday, 16 August 2013

Nemesis the Hunter's Mark #1 Release Date Revealed!!!

Issue 1 of the comic book Nemesis the Hunter's Mark will be independently released as a digital copy in October 14th 2013 on Monday on the site www.issuu.com and likely other distribution websites, which will be revealed in the coming weeks. On Issuu, it is free of charge and the print copy will be in stores afterwards. Mark your calenders, people! Creative Arts Program is still ongoing so check back later for more updates on that.

Have a great weekend!




- Written by Andre Fraquharson

Tuesday, 16 July 2013

Creative Arts Program Pushed Back.

Hello everyone, I imagine it has been a while since my last announcement and I have come to inform you that the date for Creative Arts Program for Nemesis the Hunter's Mark has been pushed back a week to July 25th. For those who are interested in becoming part of a collaboration in making the comic book come from it's ventricular, sequential, pages to the screen you must be aged 14-24 to apply. All applicants can apply through my email on this flyer above: andre1993farquha@yahoo.co.uk just state the subject in your e-mail "Creative Arts" or "Nemesis the Hunter's Mark" and contact me before the deadline date, which is July 25th. Applicants can also apply via Twitter, Facebook, Skill pages and Graduates Pool. I will post these links on this blog and on the Facebook fan page. For Twitter users you can contact me via @lildre_cains.

So what are you waiting for? APPLY NOW!



- Written by Andre Farquharson

Saturday, 22 June 2013

New Info on Creative Arts Program.



Everyone, I have returned with some more information about the Creative Arts program for young people  between the ages of 14-24. Sponsored by UnLtd and EWAV (Eye With a View), LD Studios presents a way to reach out to youth and get a chance to be part of the creative process in bringing the comic book to the screen. People will get a chance to be involved from lending their hand to the script to film and get the film shown in multiplexes, festivals and online. Applicants will be credited for their work and have incentives. The deadline will be July 18th, 2013.

We are looking for talented creative writers, graffiti artists, actors, graphic designers, music producers, singers/vocalists, voice-actors, rappers, lyricists, hair/make-up artists, costume designers, filmmakers, runners, editors, bloggers, promoters, researchers and web designers to contribute. I will be visiting people in schools, colleges and universities to talk about this.


Written by Andre Farquharson

Monday, 10 June 2013

New Letterer And Nemesis the Hunter's Mark#1 Complete.

It has been a while since I have made any new announcements but here are some I decided to put out, Nemesis the Hunter's Mark#1 is complete and the other issues are in production. A new letterer is on board and will continue other issues within this series. His name is Kenny Jeffery, his bio and details can be found below. I have not revealed any details surrounding the Creative Arts Program but they will be released shortly, the synopsis for issue 3 will be posted on the Facebook page plus a new, official Twitter page and YouTube channel will be available. More news surrounding the comic and my film projects coming soon.


Kenny Jefferey 

Twitter: @KLJ3





You can follow me here:

Twitter: @lildre_cains





- Written by Andre Farquharson

Tuesday, 2 April 2013

Animation Trailer Moving Ahead.

Good morning, fans. I hope you enjoyed your fair share of pranks on April Fool's Day and not got too carried away with the holiday. I came back to inform you about the progress of the animation trailer  for Nemesis the Hunter's Mark and let you know that production should be underway. It is too early to say when the trailer will be released but it has been in development since last year and actors have been cast. EWAV Works are the team behind the production as part of an LD Studios project.

More information on the comic later,


- Written by Andre Farquharson

Friday, 7 December 2012

What Is The Climate Of Cartoons Today?

Evening fans, I thought I would change the subject a little and delve more into animation but I would like to discuss about the quality of cartoons in the modern day. As you know, there are many different forms of animation; 2D hand drawn animation, stop-motion, cardboard cut-out and 3D computer graphics. The majority of animation studios today use 3D animation or use a combination of those. Although the animators can use many of these techniques, there are many aspects needed to complete this creative process.


I really enjoy cartoons and still do, they are part of the escapism if you are not watching live-action shows on TV, surfing on the Internet, listening to music and playing video games. What I have noticed is a significant decline in the quality of cartoons since the late 2000's and early 2010's. Remember shows like Ren & Stimpy, Ed, Edd & Eddie, Hey Arnold, Courage the Cowardly Dog, The Flintstones or Dragon Ball Z? Well long gone are these shows and here come pointless shows on TV like so called reality TV such as Keeping Up With The Kardashian's, horrible game shows; Strictly Come Dancing, The Cube and others. Enough ranting, the point is I am not putting the blame on these kinds of shows, in fact some of them like Deal or No Deal and other UK and US shows are good. The point I am trying to make are there are rubbish programming and stupid decisions made by producers, studio execs and executive directors. 


Below are the problems found in cartoons today in the 2010s, most animations do not last more than 2 seasons or even 1 season. The same can be said by some live-action, reality TV and game shows. In fact, the only type of show which really last in programming in the U.K. are cooking, finance, stock and shares, marketing, shopping, family affairs, talent shows, gardening, antiques and documentaries. Some of these type of shows can even be said for U.S programming except they spend more on reality TV, games, family affairs and talent shows like X-Factor, American Idol and both America and Britain's Got Talent.


The issues are labelled under these aspects below, such as characters, story-lines, expense and seasons:

Characters


The problem with the majority of cartoons on TV today is some new characters they put out are mainly 2 dimensional. I am not against new ideas, concepts, settings, characters and even animation style but these characters most of the writers, directors, illustrators and animators create have no emotion and do not stand out much in the way of personality. They are cheap fads of a lazy creator's manifestation. 

Particularly in 3D animation, now I'm not saying I am against this style of animation but some of these 3D graphics only work for certain types of animation. They invoke these visual effects because for this kind of style it saves time although it takes long to render if you are talking about more realistic, action-orientated, cartoons. The downsides is for comedic pieces, there's more escapism and some of the characters look goofy, but they remain ugly in some cartoons in terms of appearance.

The look, feel and drive of the characters of course depends on the software the animators are working under. I prefer 2D hand drawn, cut out, flash and 2D/3D hybrid animation that use cel-shading and other applications of technology to make the cartoons look more hand-drawn when actually they have CGI (computer generated imagery), animation directors may use motion capture for voice actors and green screen as well as CGI to achieve the desired result. My point is sometimes the characters have no meat to them. 


Story-lines


Another thing, I will not go in too much depth in, but it is plainly obvious, is that the plot for each episode and story arc is weak and flat. There is either no originality (that word should be taken lightly) I will get back to that point in a sec; horrible gags, flat dialogue e.g.one-liners with a bad attempt of shock factor, no structure, characters we could care less about or guess stars who come in for pointless crossovers and otherwise generally very bad writing in part to the scriptwriter(s). 



If its comedy, the result is that the punchlines run out and become dry and become extremely boring fast. One example is Family Guy, that show is great but the annoying thing about the show is the writer always rely on references from pop culture or jump cuts to an otherwise random event as punchlines which can sometimes lead to unscrupulous and often retarded shortcomings in the humour. Whereas in some action, children shows, teenage drama, adventure, mystery, sci-fi and fantasy there are bad antagonists (villains) which the leading character(s) have to face, whiny supporting characters and abstract or random situations the main hero is placed which don't make sense. Sometimes a new team of writers are employed that make or break a programme and alter the characterizations of the main players.


This brings me back to originality, now face it, most of the concepts and ideas have already been done. New writers must come up with new directions to recycle the same formula or break the whole tradition completely and try change the game where no creator has gone before. It is stupid and darn right ignorant to even utter a sentence like this "Oh, they don't make cartoons like they used to" or "Can't they come up with something new?". Anyone who says these lines just go home or better yet live under a rock. There is nothing new, point blank. Even the creators of Batman, Bill Finger and Bob Kane, got the idea from pulp fiction such as Zorro and The Shadow.


Expense


The important thing to note is animation costs lots of money, especially in feature-length projects, Disney and Pixar only put out a feature animated film every 2-4 years. The range of their budget depends on art direction, time slot, schedule, working hours, technology, studio hire, specification etc. 1/3 of animators in the UK are women and professional animators over £25,000-£36,000 with an hourly rate of £12-£15/hr while scriptwriters can earn £120,000 and can earn excess of £8,000 per episode if the writer is in a writer's union such as WGGB (Writer's Guild of Great Britain) while in the U.S. from WGA (Writer's Guild of America) fees range from $5,000-$10,000. Producers earn between £1,100-£1,800+ a week but salaries can exceed to £40,000-£55,000 with experience and the average salary for directors in this field is around £86,000. The average money spent is $1 Mil-$3 Mil per episode (£623,200-£1.8 Mil).

Everyone needs to be paid, the episode has to receive a lot of ratings and the main players in the offices has to make sure they keep the members of the board happy and they reach targets. Every show cut off air is a sting in their production cost and don't ever think big time studios don't get taxed by the taxman. My point I'm trying to make is the officials cash in on entertainment that does not actually please. Face it, they are targeting a particular demographic regardless of gender, race, etc. who are aged 5-14+ and 18-40+. These people don't give a cahoots about people over 50's and 60's, which is awfully strange as the average employees within these fields are at least between 30 and 60.


Seasons


Another problem is syndication, which is the number of episodes animated shows are sorted into grids for the market called blocks to cash in on DVD and Blu-ray sales. It is well known that networks in the UK buy  US shows and distribute them on multinational and domestic programming such as Cartoon Network, Nickelodeon, Disney XD, CITV and CBBC. Executives of production offices have enforced either a 52 or 65 episode limit rule on cartoons, especially from the US and Canada. Executives do not want to take risks on shows which may not give them the ratings they want regardless of how successful or a failure it is. That is why often new shows do not last more than 1 or 2 seasons, they are indeed exceptions of course like for example The Simpsons, Family Guy, The Boondocks, American Dad and some anime but the fact remains that business is business in the long run.

That is it for now,


- Written by Andre Farquharson






Friday, 30 November 2012

Creative Arts Program Looking For Recruits.

A month ago, I posted about a program for young people aged between 14-24 to develop brands for the Nemesis the Hunter's Mark project, well I have come to announce that we are currently setting up space for new recruits. There will be more news coming this December. Young people will be able to interact with creative, like-minded, individuals and will have a chance to be paid for their services and may even have a chance to be referred to work experience or employment. 

- Written by Andre Farquharson

Tuesday, 17 April 2012

My Thoughts on Smallville #1 comic.

Those of you who don't know, Smallville was a long running TV series based on the early years before Clark Kent became Superman, created by writers and producers Alfred Gough and Miles Millar. It spanned 10 seasons and featured on two networks, The WB and CW, which ended with Kent having finally embraced his destiny and took flight in the iconic red and blue suit and pushed away Apokolips from Earth's orbit. News cropped up of a possible comic book in the works that continues on the hit series. It has indeed, it was released electronically last Friday 13th April on Comixology on phones such as Android and I-Tunes. The first chapter was written by Bryan Q. Miller, who also wrote the TV series, with pencils by Pere Perez.

With the 1st issue heading to print on May 2nd, I managed to catch a quick read of the first chapter of Guardian part 1 on my Samsung Galaxy. It turns out here it has been six months since Kent defeated Darkseid, gave the people hope and thus purged the darkness out of everyone's hearts and saved the Earth from a cosmic threat of intergalactic proportions. Most characters draw their likeness to actors from the Smallville show such as Superman (Tom Welling), Lois Lane (Erica Durance), Lex Luthor (Michael Rosenbaum), Oliver Queen/Green Arrow (Justin Hartley) and Chloe Sullivan-Queen (Allison Mack). So what can I say about this? Was this a great adaptation?

As far as I can tell, it was interesting. It's too early to judge the entire series as a whole but it was gratifying. The only problem I had with it was the pacing felt a bit rushed. However, it does set the stage of what to expect, for example, Kent no longer goes by The Blur and is now fully fledged in his Superman persona. Little is known of his work at the Daily Planet but I hear Kent still works the same floors down whereas Lois is promoted 8 floors up. I won't spoil the whole story, but it involves a rescue mission in space. Chloe and Oliver are enjoying their marriage and still at Watchtower. The suit that Kent wears from the New 52 is okay, but I like the Superman Returns inspired version better. The writing has done justice to each character's voices, which is what I would expect from having done Smallville and the art is really great.

I will be honest, I never really got into Superman's character, I grew up on the cartoon series and the Smallville TV show from way back in 2001 but only for the spectacle of it and nothing more. I more invested in the live action version than anything else. Only because Superman is too god-like and it is hard to care for someone too powerful. If I were to read any DC comic, it would be Batman but this one and some of it's material would convince me to buy it. I can't wait till the next chapter on April 20th and I'm waiting to see how they pull it off and who Superman will face from his rouges gallery, plus how it will fit this universe. I leave by saying kudos to the solid, encompassing, writing, excellent art but short and flat-nosed finish.


Next post is my Director's Cut,




- Written by Andre Farquharson