Showing posts with label Winter.. Show all posts
Showing posts with label Winter.. Show all posts

Friday, 7 December 2012

What Is The Climate Of Cartoons Today?

Evening fans, I thought I would change the subject a little and delve more into animation but I would like to discuss about the quality of cartoons in the modern day. As you know, there are many different forms of animation; 2D hand drawn animation, stop-motion, cardboard cut-out and 3D computer graphics. The majority of animation studios today use 3D animation or use a combination of those. Although the animators can use many of these techniques, there are many aspects needed to complete this creative process.


I really enjoy cartoons and still do, they are part of the escapism if you are not watching live-action shows on TV, surfing on the Internet, listening to music and playing video games. What I have noticed is a significant decline in the quality of cartoons since the late 2000's and early 2010's. Remember shows like Ren & Stimpy, Ed, Edd & Eddie, Hey Arnold, Courage the Cowardly Dog, The Flintstones or Dragon Ball Z? Well long gone are these shows and here come pointless shows on TV like so called reality TV such as Keeping Up With The Kardashian's, horrible game shows; Strictly Come Dancing, The Cube and others. Enough ranting, the point is I am not putting the blame on these kinds of shows, in fact some of them like Deal or No Deal and other UK and US shows are good. The point I am trying to make are there are rubbish programming and stupid decisions made by producers, studio execs and executive directors. 


Below are the problems found in cartoons today in the 2010s, most animations do not last more than 2 seasons or even 1 season. The same can be said by some live-action, reality TV and game shows. In fact, the only type of show which really last in programming in the U.K. are cooking, finance, stock and shares, marketing, shopping, family affairs, talent shows, gardening, antiques and documentaries. Some of these type of shows can even be said for U.S programming except they spend more on reality TV, games, family affairs and talent shows like X-Factor, American Idol and both America and Britain's Got Talent.


The issues are labelled under these aspects below, such as characters, story-lines, expense and seasons:

Characters


The problem with the majority of cartoons on TV today is some new characters they put out are mainly 2 dimensional. I am not against new ideas, concepts, settings, characters and even animation style but these characters most of the writers, directors, illustrators and animators create have no emotion and do not stand out much in the way of personality. They are cheap fads of a lazy creator's manifestation. 

Particularly in 3D animation, now I'm not saying I am against this style of animation but some of these 3D graphics only work for certain types of animation. They invoke these visual effects because for this kind of style it saves time although it takes long to render if you are talking about more realistic, action-orientated, cartoons. The downsides is for comedic pieces, there's more escapism and some of the characters look goofy, but they remain ugly in some cartoons in terms of appearance.

The look, feel and drive of the characters of course depends on the software the animators are working under. I prefer 2D hand drawn, cut out, flash and 2D/3D hybrid animation that use cel-shading and other applications of technology to make the cartoons look more hand-drawn when actually they have CGI (computer generated imagery), animation directors may use motion capture for voice actors and green screen as well as CGI to achieve the desired result. My point is sometimes the characters have no meat to them. 


Story-lines


Another thing, I will not go in too much depth in, but it is plainly obvious, is that the plot for each episode and story arc is weak and flat. There is either no originality (that word should be taken lightly) I will get back to that point in a sec; horrible gags, flat dialogue e.g.one-liners with a bad attempt of shock factor, no structure, characters we could care less about or guess stars who come in for pointless crossovers and otherwise generally very bad writing in part to the scriptwriter(s). 



If its comedy, the result is that the punchlines run out and become dry and become extremely boring fast. One example is Family Guy, that show is great but the annoying thing about the show is the writer always rely on references from pop culture or jump cuts to an otherwise random event as punchlines which can sometimes lead to unscrupulous and often retarded shortcomings in the humour. Whereas in some action, children shows, teenage drama, adventure, mystery, sci-fi and fantasy there are bad antagonists (villains) which the leading character(s) have to face, whiny supporting characters and abstract or random situations the main hero is placed which don't make sense. Sometimes a new team of writers are employed that make or break a programme and alter the characterizations of the main players.


This brings me back to originality, now face it, most of the concepts and ideas have already been done. New writers must come up with new directions to recycle the same formula or break the whole tradition completely and try change the game where no creator has gone before. It is stupid and darn right ignorant to even utter a sentence like this "Oh, they don't make cartoons like they used to" or "Can't they come up with something new?". Anyone who says these lines just go home or better yet live under a rock. There is nothing new, point blank. Even the creators of Batman, Bill Finger and Bob Kane, got the idea from pulp fiction such as Zorro and The Shadow.


Expense


The important thing to note is animation costs lots of money, especially in feature-length projects, Disney and Pixar only put out a feature animated film every 2-4 years. The range of their budget depends on art direction, time slot, schedule, working hours, technology, studio hire, specification etc. 1/3 of animators in the UK are women and professional animators over £25,000-£36,000 with an hourly rate of £12-£15/hr while scriptwriters can earn £120,000 and can earn excess of £8,000 per episode if the writer is in a writer's union such as WGGB (Writer's Guild of Great Britain) while in the U.S. from WGA (Writer's Guild of America) fees range from $5,000-$10,000. Producers earn between £1,100-£1,800+ a week but salaries can exceed to £40,000-£55,000 with experience and the average salary for directors in this field is around £86,000. The average money spent is $1 Mil-$3 Mil per episode (£623,200-£1.8 Mil).

Everyone needs to be paid, the episode has to receive a lot of ratings and the main players in the offices has to make sure they keep the members of the board happy and they reach targets. Every show cut off air is a sting in their production cost and don't ever think big time studios don't get taxed by the taxman. My point I'm trying to make is the officials cash in on entertainment that does not actually please. Face it, they are targeting a particular demographic regardless of gender, race, etc. who are aged 5-14+ and 18-40+. These people don't give a cahoots about people over 50's and 60's, which is awfully strange as the average employees within these fields are at least between 30 and 60.


Seasons


Another problem is syndication, which is the number of episodes animated shows are sorted into grids for the market called blocks to cash in on DVD and Blu-ray sales. It is well known that networks in the UK buy  US shows and distribute them on multinational and domestic programming such as Cartoon Network, Nickelodeon, Disney XD, CITV and CBBC. Executives of production offices have enforced either a 52 or 65 episode limit rule on cartoons, especially from the US and Canada. Executives do not want to take risks on shows which may not give them the ratings they want regardless of how successful or a failure it is. That is why often new shows do not last more than 1 or 2 seasons, they are indeed exceptions of course like for example The Simpsons, Family Guy, The Boondocks, American Dad and some anime but the fact remains that business is business in the long run.

That is it for now,


- Written by Andre Farquharson






Friday, 30 November 2012

Creative Arts Program Looking For Recruits.

A month ago, I posted about a program for young people aged between 14-24 to develop brands for the Nemesis the Hunter's Mark project, well I have come to announce that we are currently setting up space for new recruits. There will be more news coming this December. Young people will be able to interact with creative, like-minded, individuals and will have a chance to be paid for their services and may even have a chance to be referred to work experience or employment. 

- Written by Andre Farquharson

Wednesday, 11 January 2012

Top notch Studio to replace Colourist!!!

Good day, I'm sorry to say but Kieron Boothe, the colourist, will no longer be with us working on the book. He will be moving on to pursue his music career full time. I am deeply saddened by this although I guess it was for the best. He was very difficult at most to work with his schedule as he has been delaying us for quite some time now and is the main cause of these delays. However, not to worry, he will be replaced by Argentinian company of illustrators, designers and colourists called Juanmar Studios who have a great track record of 6 years in the making, working on such studios as Image Comics, Boom Studios, Devils Due Publishing and so much more. One of their employees, Maria O, will be working on the book and the whole series and we will continue as normal. A letterer is going to assist Rommel Fabian with letters and he will be back for issue 2. Expect issue 1 to be ready for print by the end of February 2012.


Take Care,




- Written by Andre Farquharson

Saturday, 31 December 2011

Change is Near.

Change is coming is the highlight of this post, 2012 will see me taking ventures into a few mediums more prevelant than ever before. At the moment, I'm carried away with some work on the storyboards for Killer Heels, but I'm tight lipped on that subject and will not be saying anything more on that. I have been asked to direct music videos for two independent recording artists and I have agreed, but my focus is strictly on two comic book series for the Nemesis and on the short film Hardest to Survive. After I have done commissioned work, I'm going back to producing the animation trailer and on the short film. Jstaarz has sent me a script of his new film and I like this one, much better than The New Kid by far. All I can say on this new project of his is its about "writer's block", it may sound boring but how it is tackled artfully is fantastic.


See you on the next post,



- Written by Andre Farquharson

Friday, 30 December 2011

Prelude to 2012.

This is not any update, but just a thank you to everyone who stuck by this blog for up to a year now. I am grateful and humbled by to many of you fans that were patient enough to stick by. Breaking into industries such as these is tough, but I can promise you that I am close with reaching that goal. I will still blog updates whenever they come up and I am not going to just leave the film project alone. If I will have to get just 1k or just a few £100 to get this show rolling, I will do it. Not that it has gone to do that, but if it goes on that road, so be it. It will be the best ever spent and make no mistake, the quality will be sound. As for the Nemesis comic, let's just say it's moving as I want it to. These may take time, but it will be worth the wait. Be prepared for a lot coming this year than ever before, particularly in Spring. I'll be blogging like crazy.


Have a happy new year,




- Written by Andre Farquharson

Wednesday, 14 December 2011

Nemesis trailer date.

Welcome back everyone, I am here to inform you that my trailer for Nemesis the Hunter's Mark is slated for release in Spring 2012. I spoke to the leader of the animators a couple of days ago and she is looking to get an Emmy Award winning animator on board this project. If this goes on, then it's fantastic. Production should begin around March 2012 and by then hopefully issue 1 should be printed and ready for publishing. Kieron Boothe, the colourist, has too much at hand at the moment. Plus I'm currently due for my holiday in the United States, this is where I can now have the opportunity to break into the American comic book market in full swing. But we'll definitely see. T-shirts and Hoodie's will be taken care of when I come back.




See you all later,





- Written by Andre Farquharson

Monday, 14 November 2011

Interlude V.

Welcome back, fans. I hope you enjoyed The New Kid Pilot last week, there will be more from Jstaarz like that very soon. I have spoke to Kieron Boothe about the colours and it is going to be sorted out this week. Another thing as well is remember the T-shirts I promised, well I finally have somewhere I can get them. It will take awhile to sort out the ones for Hardest to Survive short film but I can do the ones for Nemesis the Hunter's Mark. Expect it to be done soon and not only that, Hoodie's will be done too. Winter is fast approaching and I'm sure many of you would like some clothing for this Christmas. I will announce the market place where you pick up the items sometime in December. Prices will be on my website, so look out for that. As for the anime trailer, I am set to visit the lead animator shortly where I am to present storyboards. Issues of the Nemesis the Hunter's Mark series will be scheduled bi-monthly.



Take Care,




- Written by Andre Farquharson